A game-ready PBR character based on James Ghio's Zelda fan concept. Sculpted in ZBrush, Retopo done in Blender, textured in Photoshop, and Substance Painter. I had really fun making this project and learned a lot about creating well-optimized PBR characters! I hope you like it! 😉
I want to thank Oskar Kuijken and Thijs De Ricke for all the guidance and feedback during the process!
https://www.artstation.com/artwork/NJnQN
https://www.artstation.com/oskarkuijken
https://www.artstation.com/thijsdr