Hey! I am a freelance 3D artist from Finland with + 4 years of professional experience. Currently, I am working on Overwatch. My main focus is stylized characters but I enjoy working on other assets too. Key values for me include being a reliable team member, staying organized, communicating well, and delivering clean work :)
Character and Weapon Artist on Overwatch 2 (August 2023 - December 2024)
Character Artist on Crash Team Rumble (June 2022 - July 2023)
Responsibilities:
- Translating 2D concept to 3D assets
- Going through the entire pipeline (Blockout, Highpoly, Lowpoly, Bakes, Materials, Engine Implementation, and Delivery)
- Communication with the client (Discussing and making modeling adjustments through the entire pipeline together with character and tech artists from Blizzard)
Character Artist on Crash Team Rumble
Responsibilities:
- Translating 2D concept to 3D assets
- Going through the entire pipeline (Blockout, Highpoly, Lowpoly, Bakes, Materials, Engine Implementation, and Delivery)